About the studio

Cactus Brain Studios is a solo indie studio based in Leeds, founded by Jacob Morris in 2026.

The studio is currently developing Robot Crucible with the aim of making robot combat more accessible - a hobby which traditionally demands fabrication skills, electronics knowledge, and money most people don't have.

The studio's name was inspired by a cactus Jacob bought, a Polaskia Chichipe Crestata, which resembles a brain!

The studio's namesake
Our namesake

Founded: 2026

Based in: Leeds, United Kingdom

Website: cactusbrainstudios.co.uk

Robot Crucible

Design a combat robot in 5 minutes - or 5 hours - and throw it into battle!

Developer
Cactus Brain Studios
Status
Unreleased
Based in
Leeds, United Kingdom
Release date
TBA 2027
Platforms
PC (Steam)
Genre
Combat Sandbox, Builder, Physics
Players
Single player (vs AI) and local multiplayer (up to 2, planned for 4)
Engine
Unity
Weapons
Spinners (additional types, including flippers, in development)

Description

Short description

Design a combat robot in minutes - or spend hours perfecting it - then throw your creation into a chaotic arena and tear your opponents apart!

Robot combat is a great spectator sport, though for hobbyists wanting to get involved, it's always been quite prohibitive. Building your own robot requires fabrication skills, electronics knowledge, and a lot of money. Robot Crucible puts you into that world without those barriers to entry. Design robots and throw them into the arena without needing any of the real world expertise.

Robot Crucible is a robot combat game where you go from blank grid to arena in 5 minutes - or 5 hours if you want to perfect your design. Sketch your chassis layer by layer, then slap on some batteries, motors, and wheels. The game auto-wires everything, so you can jump straight into battle without configuring anything. Throw your creation into a chaotic arena and tear your opponents apart, with armour that dents, buckles and punctures as the fight goes on. Beyond free battles, an in-depth career mode with leagues, tournaments and real progression is planned as the game develops further.

What sets Robot Crucible apart, aside from its accessibility, is a real focus on depth and presentation. Every match ends in a curated highlight reel, featuring the top moments in dramatic slowmo shots with text commentary. The full replay system lets you rewatch your matches, with a cinematic camera and a free camera system - perfect for capturing spectacular moments to share with friends. It's a game built for two audiences: robot combat fans who want a way into the hobby without needing an engineering degree, and players who love physics sandbox games, who'll happily lose hours to the builder alone, building their perfect fighting machine.

Features

Layered chassis building

Build your chassis node-by-node on a grid, then stack additional layers and adjust nodes to reshape it - wedges, angled scoops, anything you dream up.

5 minute bot, 5 hour bot

Snap on batteries, motors and wheels and jump straight into battle - or spend hours tweaking your design, trying out different configurations to make the perfect fighter.

Auto-wired electronics

Components are automatically wired up, so you can jump straight into battle without configuring anything.

Abstracted units

Components use simple abstracted units (power, speed, force) so you can focus on building something great, not calculating amperage!

Built for everyone

Accessible for casual tinkerers and fans of physics sandbox games, with plenty of depth for those who want to build more complex designs.

Deeply customisable

Place components anywhere on your chassis, then reposition, rotate or mirror them freely. Snapping and alignment tools help keep your builds precise and clean.

Local multiplayer

Put your creations to the test against friends, and see who has the better robot!

Replay mode

Rewatch any fight frame-by-frame: adjust playback speed, switch to the cinematic camera, or use freecam for your own angles.

Share your builds

Export your creations and share with your friends, or import theirs into your game and put them to battle.

Highlight reel

Each match ends with a curated highlight reel, featuring the top moments in dramatic slowmo shots with text commentary.

Videos

Robot Crucible - Gameplay Trailer

Trailer featuring real gameplay recorded with the in-game replay system and cinematic camera setup.

Screenshots

Logos & branding

Studio logo

Studio logo

PNG · transparent background

Brand colours

Cactus

#4E6C42

Sage

#6B8F5E

Highlight

#A8C48A

Paper

#F4F6F0

Deep spine

#1C2E1A

Awards & selections

Indie Stars - New Horizons

Game Republic · 2026

Team

Jacob Morris

Jacob Morris

Director, Developer

After graduating with a first class degree in Computer Science with Games Development from the University of Hull, Jacob spent 8 years working as a software engineer across healthtech, emergency services, and government sectors, much of it on mission-critical systems. Alongside that career, he's been building games as a personal passion since childhood.

Robot Crucible is his first commercial title, bringing together that production engineering experience with a lifelong love of game development.

Contact

Video & monetisation policy

Cactus Brain Studios grants everyone permission to record and monetise videos or streams of Robot Crucible, including on YouTube, Twitch and elsewhere. Assets on this page may be used freely in articles and videos about the game.

© 2026 Cactus Brain Studios. All rights reserved. · Privacy